In this article I am going explain how to create Shapes using Trigonometry with jQuery. JavaScript supports 3 trigonometric functions. This idea might help you if you want place elements on particular shape.
Math.sin(angle)
Math.cos(angle)
We need CSS and jQuery function to create pixels.
CSS :
#circle b { position:absolute; color:rgb(91,111,135); } #circle { position:relative; margin:auto; width:400px; height:400px; vertical-align:center; }
putpixel function :
function putpixel(mx,my) { $("#circle").append("<b style='left:"+mx+"px;top:"+my+"px'>.</b>"); }
Circle :
X = X -coordinate
Y = Y -coordinate
R = Radius of the Circle
Y = Y -coordinate
R = Radius of the Circle
X = R cosθ
Y = R sinθ
jQuery :
xc, yc : Center of the Cicle
i : Angle
r : Radius
var xc=200,yc=200; var i=360,r=200; while(i>0) { putpixel(xc + r*Math.cos(i),yc+ r*Math.sin(i)); i = i - 0.1; }
Ellipse :
X = X -coordinate
Y = Y -coordinate
Ra, Rb = One-half of the Ellipse's major and minor axes
Y = Y -coordinate
Ra, Rb = One-half of the Ellipse's major and minor axes
X = Ra cosθ
Y = Rb sinθ
jQuery :
xc, yc : Center of the Cicle
i : Angle
ra, rb : One-half of the Ellipse's major and minor axes
var xc=200,yc=200; var i=360,ra=200, rb=100; while(i>0) { putpixel(xc + ra*Math.cos(i),yc+ rb*Math.sin(i)); i = i - 0.1; }
Random shape :
X = X -coordinate
Y = Y -coordinate
a, b = Random variables
X = a ( 1 / cosθ )
Y = Y -coordinate
a, b = Random variables
X = a ( 1 / cosθ )
Y = b ( 1 / sinθ )
jQuery :
xc, yc : Center
i : Angle
a = Random variables
a = Random variables
var xc=200,yc=200; var i=360,a=200, b=100; while(i>0) { putpixel(xc + a*(1/Math.cos(i)),yc+ b*(1/Math.sin(i))); i = i - 0.1; }
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